Note, sometimes I’ll just write things in here, this isnt a devlog so much as it is a journal, and a schizo one at that. you can see the inner workings of my mind.
Need to add an event to my dialogue sequencer for changing cam, maybe this would be in the data table?
Cam to set (camera ID?) - I KNOW THAT JAM2GO DOES THIS IN A VID I DONT KNOW WHICH ONE
Also need to add animation to play
Ki ten sho ketsu
Intro develop twist resolution
Use open game art
Formatting - Due to time shortage, wont have popups and instead will use camera systems. (LineName) Dialogue(... [for dialogue can be continued]) [Camera Angle] {Animation to play}
(Tutorial1) Wow! Did that hurt?(...) [NoCam] {IdleAnim} (Tutorial2) You lost all these STARS on your way down (...) (Cutaway Env Shot) {NoAnim (not in shot)} (Tutorial3) They're so ~s-scary~ (...) [CloseUp] {Scared} (Tutorial4) Please, Clean them up & I can help you get outta here!! (...) [NoCam] {LookOverShoulder}